![]() Thanks for an excellent script with some useful UN:C information, Bersy. Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link Probably the best fix would be directly in data code, the guys from TE never looked into? For the town screen, I don't know In my case, source stack is 52657 and the experience for split is lost when the destination stack is between 2190. when another hero is adding to this stack another stack with ACE level (via exchanging screen), the experience of destination stack is lowered.įor the first situation, combining with JimV script should fix the problem. the button "split creatures" is no more operational, but works through TAB+LMB ok (not a big issue for me) when in town screen and move stack, stack vanish (should use the slider bar) ![]() we split the stack, the destination stack goes into negative if the split destination > a certain number, trying to find which Thanks, it works perfect when we move the big stack when in hero screen.
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